First, install build tools:
sudo apt-get install build-essential sudo apt-get install g++-multilib sudo apt-get install cmake
Then, install needed 32-bit dependencies:
sudo apt-get install libx11-dev:i386 sudo apt-get install libz-dev:i386 sudo apt-get install libpng-dev:i386 sudo apt-get install libdwarf-dev:i386
You are ready to get the source code and build it:
git clone https://github.com/apitrace/apitrace cd apitrace cmake \ -H. -Bbuild32 \ -DCMAKE_C_FLAGS=-m32 \ -DCMAKE_CXX_FLAGS=-m32 \ -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib32 \ -DENABLE_GUI=FALSE make -C build32
Now you can run a test:
build32/apitrace trace path/to/my-opengl-app32
You will get a file called my-opengl-app32.trace. However, if you try to replay it with the installed version of qapitrace from the Ubuntu repository, you will get an error:
qapitrace path/to/my-opengl-app32.trace Loading : "my-opengl-app32.trace" error: unsupported trace format version 5 error: failed to open "my-opengl-app32.trace"
So it looks like we also need to build a fresh new qapitrace. This time, we can go back to the 64-bit world:
Get again the dependencies, but this time it will be the 64-bit versions:
sudo apt-get install libx11-dev sudo apt-get install libz-dev sudo apt-get install libpng-dev sudo apt-get install libdwarf-dev
And get the Qt dependencies:
sudo apt-get install qtbase5-dev libqt5webkit5-dev
You are now ready to build:
cmake -H. -Bbuild64 make -C build64
And open your trace file:
build64/qapitrace path/to/my-opengl-app32.trace